This Serious Learning Games was designed for secondary learners. To ensure that both learning and engagement occurred in the players of our game, we had to think like both a Video Game Designer, and an Educator. We had to conceive this gameplay idea and develop it to mockup for production. This project includes: a Design Document, outlining the game’s learning goals, basic elements, rules, Learning Mechanics-Game Mechanics Dynamics, playability, Game assessment protocol, and a visual Mood Board to lead the Programmers to developing the game with the look and feel we wanted our game to have. Additionally, we needed to produce images of the of several phases of gameplay. I designed the visual mockups in Adobe Photoshop, and the Game Flow Graphic with the draw.io extension. This collaborative project multiplied our collective strengths. As a group, this was our second major production, but our first digital product, and it proved to be a fantastic vision that layered levels of engagement and learning thought the gaming experience.